Blender 3.6 – 5.1  ·  AI Motion Pipeline

Prompt your
motion.
Get a rigged BVH.

No browser tab-switching. No manual rig work. No copy-pasting from somewhere else. Type what you want into Blender's sidebar — Kimodo Bridge generates and imports the animation for you.

22
joints / rig
$12
one time
0
subscriptions
generations
What's included

Full Pipeline.
One Prompt.

Not just a BVH importer. A complete motion pipeline — prompt, generate, rig, retarget, root-extract. All from Blender's sidebar. Ready to animate.

01
🎬
Multi-Prompt Sequencing

Chain multiple motion prompts, each with its own duration, into a single generation run. Build complex sequences — walk then turn then jump — without stitching clips by hand. Transition frames blend between each segment automatically.

Sequence Builder
02
🦴
SOMA Rig + Retargeting

Builds the full 22-joint SOMA armature in your scene and maps the BVH motion onto it automatically.

22 Joints
03
📍
Root Motion Extraction

Hip trajectory baked to the object level, keeping all bones local. Characters actually move through the scene.

Object-Level
04
⏱️
Live Progress Display

Elapsed, estimated, and remaining time shown during diffusion. You know exactly where the generation is.

Real-time
05
📦
Auto-Install Dependencies

websocket-client and msgpack install silently on first use. Zero manual pip work.

Zero Setup
06
💾
Save / Load Motions

Export and restore generated motions and constraints as JSON. Build a library of reusable animations.

JSON Export
+
🖥️
Local & Free Forever

Just needs your own Kimodo server running locally (free, open-source). No API fees, no cloud credits, no internet after purchase.

Free to Run
The Workflow

Three steps.
Animation done.

01
Connect to your Kimodo server

Point the add-on at your locally running Kimodo instance. One click — the WebSocket handshake happens automatically. No config files, no ports to manually open.

ws://localhost
ConnectionWebSocket
Auto-reconnect
Localhost only
No cloud needed
02
Type a prompt and hit Generate

Write your motion prompt (or chain several). Set duration, seed, CFG, denoising steps. Hit Generate & Import. Kimodo runs the full diffusion process and produces a BVH — the add-on shows you live progress the whole time.

~2 min diffusion
ParametersSeed · CFG Scale
Denoising Steps
Duration (per prompt)
Transition Frames
03
Armature and motion land in your scene

The add-on downloads the BVH, builds the SOMA armature, retargets the motion, and extracts root motion to the object level. All automatically. Your character is moving before you've touched anything.

BVH → Blender armature
What gets builtSOMA armature
22-joint hierarchy
BVH retarget
Root motion
🎲
Seed Control

Reproducible generations. Lock a seed to iterate on a motion without starting from scratch.

🔢
Denoising Steps

2 – 1000 step range. More steps, higher quality — tune the speed/quality tradeoff for your hardware.

⚖️
CFG Scale

Controls how closely the model follows your text prompt vs. explores variation.

Duration

Per-prompt time control. Each segment in a multi-prompt sequence gets its own length.

🔗
Transition Frames

1 – 10 frame blends between segments. Smooth out cuts between chained prompts.

🧹
Post Processing

Root margin and motion clean-up options. Tighten up the imported animation automatically.

Pricing

Pay Once.
Motion in
your scene.

The Add-on
Kimodo Bridge
$12
One-time purchase. No renewal.
  • Blender 3.6 – 5.1 compatible
  • Full SOMA 22-joint rig builder
  • Root motion extraction built-in
  • Multi-prompt sequencing UI
  • Live progress display
  • Auto dependency installer
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